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The Nethernet : ウィキペディア英語版 | The Nethernet The Nethernet (previously known as PMOG, the Passively Multiplayer Online Game) is an online game in which players "passively" participated in while browsing web pages. Players earn data points by taking missions, which they can spend on various game items that could be attached to web pages to trigger events when another player next visited that page. The site was first developed in 2007, and ran until August 2009. Then, on December 31, 2009, the game went back online. ==Origins== One of the founding creators of The Nethernet was Justin Hall. In 2007, as a graduate student in USC's Interactive Media Division program, he developed the game concept as part of his masters thesis. The game led to the formation of GameLayers, Inc. with Nethernet co-creators (Duncan Gough ), and (Merci Victoria Grace ). A very early public version of the game was created with support from Alice Taylor and (Phil Gyford ). The game had an alpha release on February 5, 2007.〔(【引用サイトリンク】title=First Draft Extension Posted )〕 with initial funding coming from the BBC, who were interested in exploring the potential for passive online gaming to teach web literacy. In May 2007, the game had 700 users. The game was known as PMOG until March 2009, when it was relaunched as The Nethernet. The site was shut down in August 2009, due to expense issues. On December 31, 2009, Gamelayers, Inc., reported the return of The Nethernet.〔()〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Nethernet」の詳細全文を読む
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